Patch 0:
Section PatchCommon
Name = ROCK
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 1:
Section
Section PatchCommon
Name = BALLAD
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 2:
Section
Section PatchCommon
Name = JAZZ
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 3:
Section
Section PatchCommon
Name = HIGH HARMONY
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 4:
Section
Section PatchCommon
Name = HIGH & LOW
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 5:
Section
Section PatchCommon
Name = DOUBLE TRACK
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 6:
Section
Section PatchCommon
Name = TEMPO DELAY
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 18 hex, which is an: in ASCII, or 24 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","18","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 7:
Section
Section PatchCommon
Name = RADIO
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 08 hex, which is an: in ASCII, or 8 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","06","01","00","00","00","08","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 8:
Section
Section PatchCommon
Name = ELECTRIC TUNE
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","04","01","00","00","00","06","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 9:
Section
Section PatchCommon
Name = VINTAGE VOCODER
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 10:
Section
Section PatchCommon
Name = LIGHT ENHANCE
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 11:
Section
Section PatchCommon
Name = MILD ENHANCE
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 12:
Section
Section PatchCommon
Name = BRIGHT ENHANCE
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 13:
Section
Section PatchCommon
Name = AMBIENCE
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 14:
Section
Section PatchCommon
Name = ROOM
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 15:
Section
Section PatchCommon
Name = CLUB
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 16:
Section
Section PatchCommon
Name = HALL
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 17:
Section
Section PatchCommon
Name = ARENA
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 18:
Section
Section PatchCommon
Name = CATHEDRAL
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 19:
Section
Section PatchCommon
Name = POP
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 20:
Section
Section PatchCommon
Name = HARD ROCK
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 21:
Section
Section PatchCommon
Name = HIP HOP
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 0F hex, which is an: in ASCII, or 15 in decimal.
Index : 21 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","07","01","00","00","00","0F","00","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 22:
Section
Section PatchCommon
Name = BEAT BOX
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 18 hex, which is an: in ASCII, or 24 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 0F hex, which is an: in ASCII, or 15 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","18","01","00","00","00","0F","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 23:
Section
Section PatchCommon
Name = LOW HARMONY
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 24:
Section
Section PatchCommon
Name = HIGH & LOWER
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 25:
Section
Section PatchCommon
Name = HIGH & OCTAVE
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 26:
Section
Section PatchCommon
Name = LOW & HIGHER
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 27:
Section
Section PatchCommon
Name = MALE CHORUS
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 28:
Section
Section PatchCommon
Name = FEMALE CHORUS
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 29:
Section
Section PatchCommon
Name = SAXOPHONE
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 08 hex, which is an: in ASCII, or 8 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","08","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 30:
Section
Section PatchCommon
Name = HARMONICA
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","07","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 31:
Section
Section PatchCommon
Name = BRIGHT ECHO
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 32:
Section
Section PatchCommon
Name = HIGH ECHO
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 0E hex, which is an: in ASCII, or 14 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","0E","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 33:
Section
Section PatchCommon
Name = QUIET CHORUS
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 1F hex, which is an: in ASCII, or 31 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","1F","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 34:
Section
Section PatchCommon
Name = POP ELECTRO
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 08 hex, which is an: in ASCII, or 8 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","08","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 35:
Section
Section PatchCommon
Name = VOICE FROM CAVE
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 08 hex, which is an: in ASCII, or 8 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","08","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 36:
Section
Section PatchCommon
Name = DISSY VOICE
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 37:
Section
Section PatchCommon
Name = ELECTRO LEAD
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 38:
Section
Section PatchCommon
Name = SOFT SATURATOR
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 08 hex, which is an: in ASCII, or 8 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","08","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 39:
Section
Section PatchCommon
Name = ROBOT
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","04","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 40:
Section
Section PatchCommon
Name = SUBTLE VIBE
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 0C hex, which is an: in ASCII, or 12 in decimal.
Index : 11 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 1F hex, which is an: in ASCII, or 31 in decimal.
Index : 16 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 1F hex, which is an: in ASCII, or 31 in decimal.
Index : 21 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","0C","00","00","00","00","1F","00","00","00","00","1F","00","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 41:
Section
Section PatchCommon
Name = CREEP FILTER
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 18 hex, which is an: in ASCII, or 24 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","07","01","00","00","00","18","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 42:
Section
Section PatchCommon
Name = SHINEVERB
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 43:
Section
Section PatchCommon
Name = FREEZE WIPE
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 0D hex, which is an:
in ASCII, or 13 in decimal.
Index : 11 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","0D","00","00","00","00","06","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 44:
Section
Section PatchCommon
Name = AMBIENT CHOIR
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 45:
Section
Section PatchCommon
Name = SWEEPING WEED
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 11 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 0D hex, which is an:
in ASCII, or 13 in decimal.
Index : 21 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","09","00","00","00","00","06","01","00","00","00","0D","00","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 46:
Section
Section PatchCommon
Name = FLANGE FILTER
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","07","01","00","00","00","06","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 47:
Section
Section PatchCommon
Name = OBSOLETE FOLLWER
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 08 hex, which is an: in ASCII, or 8 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","08","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 48:
Section
Section PatchCommon
Name = NOTE SUSPEND C
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 1F hex, which is an: in ASCII, or 31 in decimal.
Index : 11 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 1F hex, which is an: in ASCII, or 31 in decimal.
Index : 16 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 1F hex, which is an: in ASCII, or 31 in decimal.
Index : 21 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","1F","00","00","00","00","1F","00","00","00","00","1F","00","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 49:
Section
Section PatchCommon
Name = 1 NIGHT SAMPLER
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","10","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 50:
Section
Section PatchCommon
Name = NOFX
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 51:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 52:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 53:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 54:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 55:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 56:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 57:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 58:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 59:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 60:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 61:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 62:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 63:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 64:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 65:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 66:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 67:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 68:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 69:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 70:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 71:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 72:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 73:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 74:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 75:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 76:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 77:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 78:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 79:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 80:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 81:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 82:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 83:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 84:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 85:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 86:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 87:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 88:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 89:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 90:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 91:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 92:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 93:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 94:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 95:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 96:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 97:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Patch 98:
Section
Section PatchCommon
Name = INIT PATCH
Section PatchBEND
Section PatchEH
Section PatchPCR
Section PatchPCR_MIDI
Section PatchLFX
Section PatchLFX_HRM
Section PatchLFX_HRM1
Section PatchLFX_HRM1_MIDI
Section PatchLFX_HRM2
Section PatchLFX_HRM2_MIDI
Section PatchLFX_HRM3
Section PatchLFX_HRM3_MIDI
Section PatchLFX_VOC
Section PatchLFX_USRINT1
Section PatchLFX_USRINT2
Section PatchLFX_USRINT3
Section PatchLFX_USRINT4
Section PatchFX1
Section PatchFX2
Section PatchFX3
Section PatchFX4
Section PatchREV1
Section PatchREV2
Section PatchLOOP
Section PatchKEY
Section PatchKEY_MIDI
Section PatchMST
Section PatchMST_FX_HRM
Section PatchMST_FX_VOC
Section PatchMST_REV
Section PatchMST_BPM
Section PatchCTL
Index : 0 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an: in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an: in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an: in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an: in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an: in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an: in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an: in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an: in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an: in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an: in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],Section PatchASSIGN_COM
Section PatchASSIGN1
Section PatchASSIGN2
Section PatchASSIGN3
Section PatchASSIGN4
Section PatchASSIGN5
Section PatchASSIGN6
Section PatchASSIGN7
Section PatchASSIGN8
Bit 0
0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 1
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 1
41 = 1
42 = 1
43 = 1
44 = 1
45 = 1
46 = 1
47 = 1
48 = 1
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1
Bit 1
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 2
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 3
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 4
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 5
0 = 2
1 = 2
2 = 2
3 = 2
4 = 2
5 = 2
6 = 2
7 = 2
8 = 2
9 = 2
10 = 2
11 = 2
12 = 2
13 = 2
14 = 2
15 = 2
16 = 2
17 = 2
18 = 2
19 = 2
20 = 2
21 = 2
22 = 2
23 = 2
24 = 2
25 = 2
26 = 2
27 = 2
28 = 2
29 = 2
30 = 2
31 = 2
32 = 2
33 = 2
34 = 2
35 = 2
36 = 2
37 = 2
38 = 2
39 = 2
40 = 2
41 = 2
42 = 2
43 = 2
44 = 2
45 = 2
46 = 2
47 = 2
48 = 2
49 = 2
50 = 2
51 = 2
52 = 2
53 = 2
54 = 2
55 = 2
56 = 2
57 = 2
58 = 2
59 = 2
60 = 2
61 = 2
62 = 2
63 = 2
64 = 2
65 = 2
66 = 2
67 = 2
68 = 2
69 = 2
70 = 2
71 = 2
72 = 2
73 = 2
74 = 2
75 = 2
76 = 2
77 = 2
78 = 2
79 = 2
80 = 2
81 = 2
82 = 2
83 = 2
84 = 2
85 = 2
86 = 2
87 = 2
88 = 2
89 = 2
90 = 2
91 = 2
92 = 2
93 = 2
94 = 2
95 = 2
96 = 2
97 = 2
98 = 2
Bit 6
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 7
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 8
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 9
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 10
0 = 5
1 = 5
2 = 5
3 = 5
4 = 5
5 = 5
6 = 24
7 = 6
8 = 4
9 = 5
10 = 5
11 = 5
12 = 5
13 = 5
14 = 5
15 = 5
16 = 5
17 = 5
18 = 5
19 = 5
20 = 5
21 = 5
22 = 5
23 = 5
24 = 5
25 = 5
26 = 5
27 = 5
28 = 5
29 = 5
30 = 5
31 = 5
32 = 5
33 = 31
34 = 5
35 = 5
36 = 5
37 = 5
38 = 5
39 = 4
40 = 12
41 = 7
42 = 5
43 = 13
44 = 5
45 = 9
46 = 7
47 = 8
48 = 31
49 = 16
50 = 5
51 = 5
52 = 5
53 = 5
54 = 5
55 = 5
56 = 5
57 = 5
58 = 5
59 = 5
60 = 5
61 = 5
62 = 5
63 = 5
64 = 5
65 = 5
66 = 5
67 = 5
68 = 5
69 = 5
70 = 5
71 = 5
72 = 5
73 = 5
74 = 5
75 = 5
76 = 5
77 = 5
78 = 5
79 = 5
80 = 5
81 = 5
82 = 5
83 = 5
84 = 5
85 = 5
86 = 5
87 = 5
88 = 5
89 = 5
90 = 5
91 = 5
92 = 5
93 = 5
94 = 5
95 = 5
96 = 5
97 = 5
98 = 5
Bit 11
0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 1
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 0
41 = 1
42 = 1
43 = 0
44 = 1
45 = 0
46 = 1
47 = 1
48 = 0
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1
Bit 12
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 13
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 14
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 15
0 = 6
1 = 6
2 = 6
3 = 6
4 = 6
5 = 6
6 = 6
7 = 8
8 = 6
9 = 6
10 = 6
11 = 6
12 = 6
13 = 6
14 = 6
15 = 6
16 = 6
17 = 6
18 = 6
19 = 6
20 = 6
21 = 7
22 = 24
23 = 6
24 = 6
25 = 6
26 = 6
27 = 6
28 = 6
29 = 6
30 = 7
31 = 6
32 = 6
33 = 6
34 = 8
35 = 8
36 = 6
37 = 6
38 = 8
39 = 6
40 = 31
41 = 24
42 = 6
43 = 6
44 = 6
45 = 6
46 = 6
47 = 6
48 = 31
49 = 6
50 = 6
51 = 6
52 = 6
53 = 6
54 = 6
55 = 6
56 = 6
57 = 6
58 = 6
59 = 6
60 = 6
61 = 6
62 = 6
63 = 6
64 = 6
65 = 6
66 = 6
67 = 6
68 = 6
69 = 6
70 = 6
71 = 6
72 = 6
73 = 6
74 = 6
75 = 6
76 = 6
77 = 6
78 = 6
79 = 6
80 = 6
81 = 6
82 = 6
83 = 6
84 = 6
85 = 6
86 = 6
87 = 6
88 = 6
89 = 6
90 = 6
91 = 6
92 = 6
93 = 6
94 = 6
95 = 6
96 = 6
97 = 6
98 = 6
Bit 16
0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 1
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 0
41 = 1
42 = 1
43 = 1
44 = 1
45 = 1
46 = 1
47 = 1
48 = 0
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1
Bit 17
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 18
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 19
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 20
0 = 7
1 = 7
2 = 7
3 = 7
4 = 7
5 = 9
6 = 7
7 = 9
8 = 9
9 = 7
10 = 9
11 = 9
12 = 9
13 = 7
14 = 7
15 = 7
16 = 7
17 = 7
18 = 7
19 = 7
20 = 7
21 = 15
22 = 15
23 = 7
24 = 7
25 = 7
26 = 7
27 = 7
28 = 7
29 = 8
30 = 9
31 = 7
32 = 14
33 = 7
34 = 9
35 = 9
36 = 7
37 = 7
38 = 9
39 = 7
40 = 31
41 = 9
42 = 7
43 = 9
44 = 7
45 = 13
46 = 9
47 = 7
48 = 31
49 = 7
50 = 7
51 = 7
52 = 7
53 = 7
54 = 7
55 = 7
56 = 7
57 = 7
58 = 7
59 = 7
60 = 7
61 = 7
62 = 7
63 = 7
64 = 7
65 = 7
66 = 7
67 = 7
68 = 7
69 = 7
70 = 7
71 = 7
72 = 7
73 = 7
74 = 7
75 = 7
76 = 7
77 = 7
78 = 7
79 = 7
80 = 7
81 = 7
82 = 7
83 = 7
84 = 7
85 = 7
86 = 7
87 = 7
88 = 7
89 = 7
90 = 7
91 = 7
92 = 7
93 = 7
94 = 7
95 = 7
96 = 7
97 = 7
98 = 7
Bit 21
0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 0
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 0
41 = 1
42 = 1
43 = 1
44 = 1
45 = 0
46 = 1
47 = 1
48 = 0
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1
Bit 22
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 23
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 24
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 25
0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 1
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 1
41 = 1
42 = 1
43 = 1
44 = 1
45 = 1
46 = 1
47 = 1
48 = 1
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1
Bit 26
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 27
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 28
0 = 6
1 = 6
2 = 6
3 = 6
4 = 6
5 = 6
6 = 6
7 = 6
8 = 6
9 = 6
10 = 6
11 = 6
12 = 6
13 = 6
14 = 6
15 = 6
16 = 6
17 = 6
18 = 6
19 = 6
20 = 6
21 = 6
22 = 6
23 = 6
24 = 6
25 = 6
26 = 6
27 = 6
28 = 6
29 = 6
30 = 6
31 = 6
32 = 6
33 = 6
34 = 6
35 = 6
36 = 6
37 = 6
38 = 6
39 = 6
40 = 6
41 = 6
42 = 6
43 = 6
44 = 6
45 = 6
46 = 6
47 = 6
48 = 6
49 = 6
50 = 6
51 = 6
52 = 6
53 = 6
54 = 6
55 = 6
56 = 6
57 = 6
58 = 6
59 = 6
60 = 6
61 = 6
62 = 6
63 = 6
64 = 6
65 = 6
66 = 6
67 = 6
68 = 6
69 = 6
70 = 6
71 = 6
72 = 6
73 = 6
74 = 6
75 = 6
76 = 6
77 = 6
78 = 6
79 = 6
80 = 6
81 = 6
82 = 6
83 = 6
84 = 6
85 = 6
86 = 6
87 = 6
88 = 6
89 = 6
90 = 6
91 = 6
92 = 6
93 = 6
94 = 6
95 = 6
96 = 6
97 = 6
98 = 6
Bit 29
0 = 4
1 = 4
2 = 4
3 = 4
4 = 4
5 = 4
6 = 4
7 = 4
8 = 4
9 = 4
10 = 4
11 = 4
12 = 4
13 = 4
14 = 4
15 = 4
16 = 4
17 = 4
18 = 4
19 = 4
20 = 4
21 = 4
22 = 4
23 = 4
24 = 4
25 = 4
26 = 4
27 = 4
28 = 4
29 = 4
30 = 4
31 = 4
32 = 4
33 = 4
34 = 4
35 = 4
36 = 4
37 = 4
38 = 4
39 = 4
40 = 4
41 = 4
42 = 4
43 = 4
44 = 4
45 = 4
46 = 4
47 = 4
48 = 4
49 = 4
50 = 4
51 = 4
52 = 4
53 = 4
54 = 4
55 = 4
56 = 4
57 = 4
58 = 4
59 = 4
60 = 4
61 = 4
62 = 4
63 = 4
64 = 4
65 = 4
66 = 4
67 = 4
68 = 4
69 = 4
70 = 4
71 = 4
72 = 4
73 = 4
74 = 4
75 = 4
76 = 4
77 = 4
78 = 4
79 = 4
80 = 4
81 = 4
82 = 4
83 = 4
84 = 4
85 = 4
86 = 4
87 = 4
88 = 4
89 = 4
90 = 4
91 = 4
92 = 4
93 = 4
94 = 4
95 = 4
96 = 4
97 = 4
98 = 4
Bit 30
0 = 16
1 = 16
2 = 16
3 = 16
4 = 16
5 = 16
6 = 16
7 = 16
8 = 16
9 = 16
10 = 16
11 = 16
12 = 16
13 = 16
14 = 16
15 = 16
16 = 16
17 = 16
18 = 16
19 = 16
20 = 16
21 = 16
22 = 16
23 = 16
24 = 16
25 = 16
26 = 16
27 = 16
28 = 16
29 = 16
30 = 16
31 = 16
32 = 16
33 = 16
34 = 16
35 = 16
36 = 16
37 = 16
38 = 16
39 = 16
40 = 16
41 = 16
42 = 16
43 = 16
44 = 16
45 = 16
46 = 16
47 = 16
48 = 16
49 = 16
50 = 16
51 = 16
52 = 16
53 = 16
54 = 16
55 = 16
56 = 16
57 = 16
58 = 16
59 = 16
60 = 16
61 = 16
62 = 16
63 = 16
64 = 16
65 = 16
66 = 16
67 = 16
68 = 16
69 = 16
70 = 16
71 = 16
72 = 16
73 = 16
74 = 16
75 = 16
76 = 16
77 = 16
78 = 16
79 = 16
80 = 16
81 = 16
82 = 16
83 = 16
84 = 16
85 = 16
86 = 16
87 = 16
88 = 16
89 = 16
90 = 16
91 = 16
92 = 16
93 = 16
94 = 16
95 = 16
96 = 16
97 = 16
98 = 16
Bit 31
0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 1
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 1
41 = 1
42 = 1
43 = 1
44 = 1
45 = 1
46 = 1
47 = 1
48 = 1
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1
Bit 32
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 33
0 = 18
1 = 18
2 = 18
3 = 18
4 = 18
5 = 18
6 = 18
7 = 18
8 = 18
9 = 18
10 = 18
11 = 18
12 = 18
13 = 18
14 = 18
15 = 18
16 = 18
17 = 18
18 = 18
19 = 18
20 = 18
21 = 18
22 = 18
23 = 18
24 = 18
25 = 18
26 = 18
27 = 18
28 = 18
29 = 18
30 = 18
31 = 18
32 = 18
33 = 18
34 = 18
35 = 18
36 = 18
37 = 18
38 = 18
39 = 18
40 = 18
41 = 18
42 = 18
43 = 18
44 = 18
45 = 18
46 = 18
47 = 18
48 = 18
49 = 18
50 = 18
51 = 18
52 = 18
53 = 18
54 = 18
55 = 18
56 = 18
57 = 18
58 = 18
59 = 18
60 = 18
61 = 18
62 = 18
63 = 18
64 = 18
65 = 18
66 = 18
67 = 18
68 = 18
69 = 18
70 = 18
71 = 18
72 = 18
73 = 18
74 = 18
75 = 18
76 = 18
77 = 18
78 = 18
79 = 18
80 = 18
81 = 18
82 = 18
83 = 18
84 = 18
85 = 18
86 = 18
87 = 18
88 = 18
89 = 18
90 = 18
91 = 18
92 = 18
93 = 18
94 = 18
95 = 18
96 = 18
97 = 18
98 = 18
Bit 34
0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 1
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 1
41 = 1
42 = 1
43 = 1
44 = 1
45 = 1
46 = 1
47 = 1
48 = 1
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1
Bit 35
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 36
0 = 23
1 = 23
2 = 23
3 = 23
4 = 23
5 = 23
6 = 23
7 = 23
8 = 23
9 = 23
10 = 23
11 = 23
12 = 23
13 = 23
14 = 23
15 = 23
16 = 23
17 = 23
18 = 23
19 = 23
20 = 23
21 = 23
22 = 23
23 = 23
24 = 23
25 = 23
26 = 23
27 = 23
28 = 23
29 = 23
30 = 23
31 = 23
32 = 23
33 = 23
34 = 23
35 = 23
36 = 23
37 = 23
38 = 23
39 = 23
40 = 23
41 = 23
42 = 23
43 = 23
44 = 23
45 = 23
46 = 23
47 = 23
48 = 23
49 = 23
50 = 23
51 = 23
52 = 23
53 = 23
54 = 23
55 = 23
56 = 23
57 = 23
58 = 23
59 = 23
60 = 23
61 = 23
62 = 23
63 = 23
64 = 23
65 = 23
66 = 23
67 = 23
68 = 23
69 = 23
70 = 23
71 = 23
72 = 23
73 = 23
74 = 23
75 = 23
76 = 23
77 = 23
78 = 23
79 = 23
80 = 23
81 = 23
82 = 23
83 = 23
84 = 23
85 = 23
86 = 23
87 = 23
88 = 23
89 = 23
90 = 23
91 = 23
92 = 23
93 = 23
94 = 23
95 = 23
96 = 23
97 = 23
98 = 23
Bit 37
0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 1
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 1
41 = 1
42 = 1
43 = 1
44 = 1
45 = 1
46 = 1
47 = 1
48 = 1
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1
Bit 38
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0
Bit 39
0 = 21
1 = 21
2 = 21
3 = 21
4 = 21
5 = 21
6 = 21
7 = 21
8 = 21
9 = 21
10 = 21
11 = 21
12 = 21
13 = 21
14 = 21
15 = 21
16 = 21
17 = 21
18 = 21
19 = 21
20 = 21
21 = 21
22 = 21
23 = 21
24 = 21
25 = 21
26 = 21
27 = 21
28 = 21
29 = 21
30 = 21
31 = 21
32 = 21
33 = 21
34 = 21
35 = 21
36 = 21
37 = 21
38 = 21
39 = 21
40 = 21
41 = 21
42 = 21
43 = 21
44 = 21
45 = 21
46 = 21
47 = 21
48 = 21
49 = 21
50 = 21
51 = 21
52 = 21
53 = 21
54 = 21
55 = 21
56 = 21
57 = 21
58 = 21
59 = 21
60 = 21
61 = 21
62 = 21
63 = 21
64 = 21
65 = 21
66 = 21
67 = 21
68 = 21
69 = 21
70 = 21
71 = 21
72 = 21
73 = 21
74 = 21
75 = 21
76 = 21
77 = 21
78 = 21
79 = 21
80 = 21
81 = 21
82 = 21
83 = 21
84 = 21
85 = 21
86 = 21
87 = 21
88 = 21
89 = 21
90 = 21
91 = 21
92 = 21
93 = 21
94 = 21
95 = 21
96 = 21
97 = 21
98 = 21
Bit 40
0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 1
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 1
41 = 1
42 = 1
43 = 1
44 = 1
45 = 1
46 = 1
47 = 1
48 = 1
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1
Bit 41
0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0