Patch 0:

Section PatchCommon

Name = ROCK

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 1:

Section

Section PatchCommon

Name = BALLAD

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 2:

Section

Section PatchCommon

Name = JAZZ

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 3:

Section

Section PatchCommon

Name = HIGH HARMONY

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 4:

Section

Section PatchCommon

Name = HIGH & LOW

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 5:

Section

Section PatchCommon

Name = DOUBLE TRACK

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 6:

Section

Section PatchCommon

Name = TEMPO DELAY

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 18 hex, which is an:  in ASCII, or 24 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","18","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 7:

Section

Section PatchCommon

Name = RADIO

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 08 hex, which is an:  in ASCII, or 8 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","06","01","00","00","00","08","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 8:

Section

Section PatchCommon

Name = ELECTRIC TUNE

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","04","01","00","00","00","06","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 9:

Section

Section PatchCommon

Name = VINTAGE VOCODER

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 10:

Section

Section PatchCommon

Name = LIGHT ENHANCE

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 11:

Section

Section PatchCommon

Name = MILD ENHANCE

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 12:

Section

Section PatchCommon

Name = BRIGHT ENHANCE

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 13:

Section

Section PatchCommon

Name = AMBIENCE

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 14:

Section

Section PatchCommon

Name = ROOM

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 15:

Section

Section PatchCommon

Name = CLUB

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 16:

Section

Section PatchCommon

Name = HALL

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 17:

Section

Section PatchCommon

Name = ARENA

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 18:

Section

Section PatchCommon

Name = CATHEDRAL

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 19:

Section

Section PatchCommon

Name = POP

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 20:

Section

Section PatchCommon

Name = HARD ROCK

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 21:

Section

Section PatchCommon

Name = HIP HOP

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 0F hex, which is an:  in ASCII, or 15 in decimal.
Index : 21 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","07","01","00","00","00","0F","00","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 22:

Section

Section PatchCommon

Name = BEAT BOX

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 18 hex, which is an:  in ASCII, or 24 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 0F hex, which is an:  in ASCII, or 15 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","18","01","00","00","00","0F","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 23:

Section

Section PatchCommon

Name = LOW HARMONY

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 24:

Section

Section PatchCommon

Name = HIGH & LOWER

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 25:

Section

Section PatchCommon

Name = HIGH & OCTAVE

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 26:

Section

Section PatchCommon

Name = LOW & HIGHER

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 27:

Section

Section PatchCommon

Name = MALE CHORUS

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 28:

Section

Section PatchCommon

Name = FEMALE CHORUS

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 29:

Section

Section PatchCommon

Name = SAXOPHONE

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 08 hex, which is an:  in ASCII, or 8 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","08","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 30:

Section

Section PatchCommon

Name = HARMONICA

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","07","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 31:

Section

Section PatchCommon

Name = BRIGHT ECHO

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 32:

Section

Section PatchCommon

Name = HIGH ECHO

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 0E hex, which is an:  in ASCII, or 14 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","0E","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 33:

Section

Section PatchCommon

Name = QUIET CHORUS

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 1F hex, which is an:  in ASCII, or 31 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","1F","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 34:

Section

Section PatchCommon

Name = POP ELECTRO

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 08 hex, which is an:  in ASCII, or 8 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","08","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 35:

Section

Section PatchCommon

Name = VOICE FROM CAVE

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 08 hex, which is an:  in ASCII, or 8 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","08","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 36:

Section

Section PatchCommon

Name = DISSY VOICE

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 37:

Section

Section PatchCommon

Name = ELECTRO LEAD

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 38:

Section

Section PatchCommon

Name = SOFT SATURATOR

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 08 hex, which is an:  in ASCII, or 8 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","08","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 39:

Section

Section PatchCommon

Name = ROBOT

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","04","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 40:

Section

Section PatchCommon

Name = SUBTLE VIBE

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 0C hex, which is an: in ASCII, or 12 in decimal.
Index : 11 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 1F hex, which is an:  in ASCII, or 31 in decimal.
Index : 16 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 1F hex, which is an:  in ASCII, or 31 in decimal.
Index : 21 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","0C","00","00","00","00","1F","00","00","00","00","1F","00","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 41:

Section

Section PatchCommon

Name = CREEP FILTER

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 18 hex, which is an:  in ASCII, or 24 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","07","01","00","00","00","18","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 42:

Section

Section PatchCommon

Name = SHINEVERB

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 43:

Section

Section PatchCommon

Name = FREEZE WIPE

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 0D hex, which is an: in ASCII, or 13 in decimal.
Index : 11 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","0D","00","00","00","00","06","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 44:

Section

Section PatchCommon

Name = AMBIENT CHOIR

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 45:

Section

Section PatchCommon

Name = SWEEPING WEED

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 11 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 0D hex, which is an: in ASCII, or 13 in decimal.
Index : 21 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","09","00","00","00","00","06","01","00","00","00","0D","00","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 46:

Section

Section PatchCommon

Name = FLANGE FILTER

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 09 hex, which is an: in ASCII, or 9 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","07","01","00","00","00","06","01","00","00","00","09","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 47:

Section

Section PatchCommon

Name = OBSOLETE FOLLWER

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 08 hex, which is an:  in ASCII, or 8 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","08","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 48:

Section

Section PatchCommon

Name = NOTE SUSPEND C

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 1F hex, which is an:  in ASCII, or 31 in decimal.
Index : 11 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 1F hex, which is an:  in ASCII, or 31 in decimal.
Index : 16 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 1F hex, which is an:  in ASCII, or 31 in decimal.
Index : 21 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","1F","00","00","00","00","1F","00","00","00","00","1F","00","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 49:

Section

Section PatchCommon

Name = 1 NIGHT SAMPLER

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","10","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 50:

Section

Section PatchCommon

Name = NOFX

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 51:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 52:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 53:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 54:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 55:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 56:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 57:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 58:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 59:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 60:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 61:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 62:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 63:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 64:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 65:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 66:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 67:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 68:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 69:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 70:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 71:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 72:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 73:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 74:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 75:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 76:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 77:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 78:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 79:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 80:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 81:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 82:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 83:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 84:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 85:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 86:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 87:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 88:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 89:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 90:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 91:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 92:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 93:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 94:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 95:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 96:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 97:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Patch 98:

Section

Section PatchCommon

Name = INIT PATCH

Section PatchBEND

Section PatchEH

Section PatchPCR

Section PatchPCR_MIDI

Section PatchLFX

Section PatchLFX_HRM

Section PatchLFX_HRM1

Section PatchLFX_HRM1_MIDI

Section PatchLFX_HRM2

Section PatchLFX_HRM2_MIDI

Section PatchLFX_HRM3

Section PatchLFX_HRM3_MIDI

Section PatchLFX_VOC

Section PatchLFX_USRINT1

Section PatchLFX_USRINT2

Section PatchLFX_USRINT3

Section PatchLFX_USRINT4

Section PatchFX1

Section PatchFX2

Section PatchFX3

Section PatchFX4

Section PatchREV1

Section PatchREV2

Section PatchLOOP

Section PatchKEY

Section PatchKEY_MIDI

Section PatchMST

Section PatchMST_FX_HRM

Section PatchMST_FX_VOC

Section PatchMST_REV

Section PatchMST_BPM

Section PatchCTL

Index : 0 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 1 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 2 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 3 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 4 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 5 = 02 hex, which is an:  in ASCII, or 2 in decimal.
Index : 6 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 7 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 8 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 9 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 10 = 05 hex, which is an:  in ASCII, or 5 in decimal.
Index : 11 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 12 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 13 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 14 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 15 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 16 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 17 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 18 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 19 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 20 = 07 hex, which is an:  in ASCII, or 7 in decimal.
Index : 21 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 22 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 23 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 24 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 25 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 26 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 27 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 28 = 06 hex, which is an:  in ASCII, or 6 in decimal.
Index : 29 = 04 hex, which is an:  in ASCII, or 4 in decimal.
Index : 30 = 10 hex, which is an:  in ASCII, or 16 in decimal.
Index : 31 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 32 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 33 = 12 hex, which is an:  in ASCII, or 18 in decimal.
Index : 34 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 35 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 36 = 17 hex, which is an:  in ASCII, or 23 in decimal.
Index : 37 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 38 = 00 hex, which is an: in ASCII, or 0 in decimal.
Index : 39 = 15 hex, which is an:  in ASCII, or 21 in decimal.
Index : 40 = 01 hex, which is an:  in ASCII, or 1 in decimal.
Index : 41 = 00 hex, which is an: in ASCII, or 0 in decimal.
contents = PatchCTL":["01","00","00","00","00","02","00","00","00","00","05","01","00","00","00","06","01","00","00","00","07","01","00","00","00","01","00","00","06","04","10","01","00","12","01","00","17","01","00","15","01","00"],

Section PatchASSIGN_COM

Section PatchASSIGN1

Section PatchASSIGN2

Section PatchASSIGN3

Section PatchASSIGN4

Section PatchASSIGN5

Section PatchASSIGN6

Section PatchASSIGN7

Section PatchASSIGN8


Bit 0

0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 1
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 1
41 = 1
42 = 1
43 = 1
44 = 1
45 = 1
46 = 1
47 = 1
48 = 1
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1

Bit 1

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 2

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 3

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 4

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 5

0 = 2
1 = 2
2 = 2
3 = 2
4 = 2
5 = 2
6 = 2
7 = 2
8 = 2
9 = 2
10 = 2
11 = 2
12 = 2
13 = 2
14 = 2
15 = 2
16 = 2
17 = 2
18 = 2
19 = 2
20 = 2
21 = 2
22 = 2
23 = 2
24 = 2
25 = 2
26 = 2
27 = 2
28 = 2
29 = 2
30 = 2
31 = 2
32 = 2
33 = 2
34 = 2
35 = 2
36 = 2
37 = 2
38 = 2
39 = 2
40 = 2
41 = 2
42 = 2
43 = 2
44 = 2
45 = 2
46 = 2
47 = 2
48 = 2
49 = 2
50 = 2
51 = 2
52 = 2
53 = 2
54 = 2
55 = 2
56 = 2
57 = 2
58 = 2
59 = 2
60 = 2
61 = 2
62 = 2
63 = 2
64 = 2
65 = 2
66 = 2
67 = 2
68 = 2
69 = 2
70 = 2
71 = 2
72 = 2
73 = 2
74 = 2
75 = 2
76 = 2
77 = 2
78 = 2
79 = 2
80 = 2
81 = 2
82 = 2
83 = 2
84 = 2
85 = 2
86 = 2
87 = 2
88 = 2
89 = 2
90 = 2
91 = 2
92 = 2
93 = 2
94 = 2
95 = 2
96 = 2
97 = 2
98 = 2

Bit 6

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 7

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 8

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 9

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 10

0 = 5
1 = 5
2 = 5
3 = 5
4 = 5
5 = 5
6 = 24
7 = 6
8 = 4
9 = 5
10 = 5
11 = 5
12 = 5
13 = 5
14 = 5
15 = 5
16 = 5
17 = 5
18 = 5
19 = 5
20 = 5
21 = 5
22 = 5
23 = 5
24 = 5
25 = 5
26 = 5
27 = 5
28 = 5
29 = 5
30 = 5
31 = 5
32 = 5
33 = 31
34 = 5
35 = 5
36 = 5
37 = 5
38 = 5
39 = 4
40 = 12
41 = 7
42 = 5
43 = 13
44 = 5
45 = 9
46 = 7
47 = 8
48 = 31
49 = 16
50 = 5
51 = 5
52 = 5
53 = 5
54 = 5
55 = 5
56 = 5
57 = 5
58 = 5
59 = 5
60 = 5
61 = 5
62 = 5
63 = 5
64 = 5
65 = 5
66 = 5
67 = 5
68 = 5
69 = 5
70 = 5
71 = 5
72 = 5
73 = 5
74 = 5
75 = 5
76 = 5
77 = 5
78 = 5
79 = 5
80 = 5
81 = 5
82 = 5
83 = 5
84 = 5
85 = 5
86 = 5
87 = 5
88 = 5
89 = 5
90 = 5
91 = 5
92 = 5
93 = 5
94 = 5
95 = 5
96 = 5
97 = 5
98 = 5

Bit 11

0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 1
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 0
41 = 1
42 = 1
43 = 0
44 = 1
45 = 0
46 = 1
47 = 1
48 = 0
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1

Bit 12

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 13

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 14

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 15

0 = 6
1 = 6
2 = 6
3 = 6
4 = 6
5 = 6
6 = 6
7 = 8
8 = 6
9 = 6
10 = 6
11 = 6
12 = 6
13 = 6
14 = 6
15 = 6
16 = 6
17 = 6
18 = 6
19 = 6
20 = 6
21 = 7
22 = 24
23 = 6
24 = 6
25 = 6
26 = 6
27 = 6
28 = 6
29 = 6
30 = 7
31 = 6
32 = 6
33 = 6
34 = 8
35 = 8
36 = 6
37 = 6
38 = 8
39 = 6
40 = 31
41 = 24
42 = 6
43 = 6
44 = 6
45 = 6
46 = 6
47 = 6
48 = 31
49 = 6
50 = 6
51 = 6
52 = 6
53 = 6
54 = 6
55 = 6
56 = 6
57 = 6
58 = 6
59 = 6
60 = 6
61 = 6
62 = 6
63 = 6
64 = 6
65 = 6
66 = 6
67 = 6
68 = 6
69 = 6
70 = 6
71 = 6
72 = 6
73 = 6
74 = 6
75 = 6
76 = 6
77 = 6
78 = 6
79 = 6
80 = 6
81 = 6
82 = 6
83 = 6
84 = 6
85 = 6
86 = 6
87 = 6
88 = 6
89 = 6
90 = 6
91 = 6
92 = 6
93 = 6
94 = 6
95 = 6
96 = 6
97 = 6
98 = 6

Bit 16

0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 1
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 0
41 = 1
42 = 1
43 = 1
44 = 1
45 = 1
46 = 1
47 = 1
48 = 0
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1

Bit 17

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 18

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 19

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 20

0 = 7
1 = 7
2 = 7
3 = 7
4 = 7
5 = 9
6 = 7
7 = 9
8 = 9
9 = 7
10 = 9
11 = 9
12 = 9
13 = 7
14 = 7
15 = 7
16 = 7
17 = 7
18 = 7
19 = 7
20 = 7
21 = 15
22 = 15
23 = 7
24 = 7
25 = 7
26 = 7
27 = 7
28 = 7
29 = 8
30 = 9
31 = 7
32 = 14
33 = 7
34 = 9
35 = 9
36 = 7
37 = 7
38 = 9
39 = 7
40 = 31
41 = 9
42 = 7
43 = 9
44 = 7
45 = 13
46 = 9
47 = 7
48 = 31
49 = 7
50 = 7
51 = 7
52 = 7
53 = 7
54 = 7
55 = 7
56 = 7
57 = 7
58 = 7
59 = 7
60 = 7
61 = 7
62 = 7
63 = 7
64 = 7
65 = 7
66 = 7
67 = 7
68 = 7
69 = 7
70 = 7
71 = 7
72 = 7
73 = 7
74 = 7
75 = 7
76 = 7
77 = 7
78 = 7
79 = 7
80 = 7
81 = 7
82 = 7
83 = 7
84 = 7
85 = 7
86 = 7
87 = 7
88 = 7
89 = 7
90 = 7
91 = 7
92 = 7
93 = 7
94 = 7
95 = 7
96 = 7
97 = 7
98 = 7

Bit 21

0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 0
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 0
41 = 1
42 = 1
43 = 1
44 = 1
45 = 0
46 = 1
47 = 1
48 = 0
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1

Bit 22

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 23

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 24

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 25

0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 1
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 1
41 = 1
42 = 1
43 = 1
44 = 1
45 = 1
46 = 1
47 = 1
48 = 1
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1

Bit 26

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 27

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 28

0 = 6
1 = 6
2 = 6
3 = 6
4 = 6
5 = 6
6 = 6
7 = 6
8 = 6
9 = 6
10 = 6
11 = 6
12 = 6
13 = 6
14 = 6
15 = 6
16 = 6
17 = 6
18 = 6
19 = 6
20 = 6
21 = 6
22 = 6
23 = 6
24 = 6
25 = 6
26 = 6
27 = 6
28 = 6
29 = 6
30 = 6
31 = 6
32 = 6
33 = 6
34 = 6
35 = 6
36 = 6
37 = 6
38 = 6
39 = 6
40 = 6
41 = 6
42 = 6
43 = 6
44 = 6
45 = 6
46 = 6
47 = 6
48 = 6
49 = 6
50 = 6
51 = 6
52 = 6
53 = 6
54 = 6
55 = 6
56 = 6
57 = 6
58 = 6
59 = 6
60 = 6
61 = 6
62 = 6
63 = 6
64 = 6
65 = 6
66 = 6
67 = 6
68 = 6
69 = 6
70 = 6
71 = 6
72 = 6
73 = 6
74 = 6
75 = 6
76 = 6
77 = 6
78 = 6
79 = 6
80 = 6
81 = 6
82 = 6
83 = 6
84 = 6
85 = 6
86 = 6
87 = 6
88 = 6
89 = 6
90 = 6
91 = 6
92 = 6
93 = 6
94 = 6
95 = 6
96 = 6
97 = 6
98 = 6

Bit 29

0 = 4
1 = 4
2 = 4
3 = 4
4 = 4
5 = 4
6 = 4
7 = 4
8 = 4
9 = 4
10 = 4
11 = 4
12 = 4
13 = 4
14 = 4
15 = 4
16 = 4
17 = 4
18 = 4
19 = 4
20 = 4
21 = 4
22 = 4
23 = 4
24 = 4
25 = 4
26 = 4
27 = 4
28 = 4
29 = 4
30 = 4
31 = 4
32 = 4
33 = 4
34 = 4
35 = 4
36 = 4
37 = 4
38 = 4
39 = 4
40 = 4
41 = 4
42 = 4
43 = 4
44 = 4
45 = 4
46 = 4
47 = 4
48 = 4
49 = 4
50 = 4
51 = 4
52 = 4
53 = 4
54 = 4
55 = 4
56 = 4
57 = 4
58 = 4
59 = 4
60 = 4
61 = 4
62 = 4
63 = 4
64 = 4
65 = 4
66 = 4
67 = 4
68 = 4
69 = 4
70 = 4
71 = 4
72 = 4
73 = 4
74 = 4
75 = 4
76 = 4
77 = 4
78 = 4
79 = 4
80 = 4
81 = 4
82 = 4
83 = 4
84 = 4
85 = 4
86 = 4
87 = 4
88 = 4
89 = 4
90 = 4
91 = 4
92 = 4
93 = 4
94 = 4
95 = 4
96 = 4
97 = 4
98 = 4

Bit 30

0 = 16
1 = 16
2 = 16
3 = 16
4 = 16
5 = 16
6 = 16
7 = 16
8 = 16
9 = 16
10 = 16
11 = 16
12 = 16
13 = 16
14 = 16
15 = 16
16 = 16
17 = 16
18 = 16
19 = 16
20 = 16
21 = 16
22 = 16
23 = 16
24 = 16
25 = 16
26 = 16
27 = 16
28 = 16
29 = 16
30 = 16
31 = 16
32 = 16
33 = 16
34 = 16
35 = 16
36 = 16
37 = 16
38 = 16
39 = 16
40 = 16
41 = 16
42 = 16
43 = 16
44 = 16
45 = 16
46 = 16
47 = 16
48 = 16
49 = 16
50 = 16
51 = 16
52 = 16
53 = 16
54 = 16
55 = 16
56 = 16
57 = 16
58 = 16
59 = 16
60 = 16
61 = 16
62 = 16
63 = 16
64 = 16
65 = 16
66 = 16
67 = 16
68 = 16
69 = 16
70 = 16
71 = 16
72 = 16
73 = 16
74 = 16
75 = 16
76 = 16
77 = 16
78 = 16
79 = 16
80 = 16
81 = 16
82 = 16
83 = 16
84 = 16
85 = 16
86 = 16
87 = 16
88 = 16
89 = 16
90 = 16
91 = 16
92 = 16
93 = 16
94 = 16
95 = 16
96 = 16
97 = 16
98 = 16

Bit 31

0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 1
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 1
41 = 1
42 = 1
43 = 1
44 = 1
45 = 1
46 = 1
47 = 1
48 = 1
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1

Bit 32

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 33

0 = 18
1 = 18
2 = 18
3 = 18
4 = 18
5 = 18
6 = 18
7 = 18
8 = 18
9 = 18
10 = 18
11 = 18
12 = 18
13 = 18
14 = 18
15 = 18
16 = 18
17 = 18
18 = 18
19 = 18
20 = 18
21 = 18
22 = 18
23 = 18
24 = 18
25 = 18
26 = 18
27 = 18
28 = 18
29 = 18
30 = 18
31 = 18
32 = 18
33 = 18
34 = 18
35 = 18
36 = 18
37 = 18
38 = 18
39 = 18
40 = 18
41 = 18
42 = 18
43 = 18
44 = 18
45 = 18
46 = 18
47 = 18
48 = 18
49 = 18
50 = 18
51 = 18
52 = 18
53 = 18
54 = 18
55 = 18
56 = 18
57 = 18
58 = 18
59 = 18
60 = 18
61 = 18
62 = 18
63 = 18
64 = 18
65 = 18
66 = 18
67 = 18
68 = 18
69 = 18
70 = 18
71 = 18
72 = 18
73 = 18
74 = 18
75 = 18
76 = 18
77 = 18
78 = 18
79 = 18
80 = 18
81 = 18
82 = 18
83 = 18
84 = 18
85 = 18
86 = 18
87 = 18
88 = 18
89 = 18
90 = 18
91 = 18
92 = 18
93 = 18
94 = 18
95 = 18
96 = 18
97 = 18
98 = 18

Bit 34

0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 1
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 1
41 = 1
42 = 1
43 = 1
44 = 1
45 = 1
46 = 1
47 = 1
48 = 1
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1

Bit 35

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 36

0 = 23
1 = 23
2 = 23
3 = 23
4 = 23
5 = 23
6 = 23
7 = 23
8 = 23
9 = 23
10 = 23
11 = 23
12 = 23
13 = 23
14 = 23
15 = 23
16 = 23
17 = 23
18 = 23
19 = 23
20 = 23
21 = 23
22 = 23
23 = 23
24 = 23
25 = 23
26 = 23
27 = 23
28 = 23
29 = 23
30 = 23
31 = 23
32 = 23
33 = 23
34 = 23
35 = 23
36 = 23
37 = 23
38 = 23
39 = 23
40 = 23
41 = 23
42 = 23
43 = 23
44 = 23
45 = 23
46 = 23
47 = 23
48 = 23
49 = 23
50 = 23
51 = 23
52 = 23
53 = 23
54 = 23
55 = 23
56 = 23
57 = 23
58 = 23
59 = 23
60 = 23
61 = 23
62 = 23
63 = 23
64 = 23
65 = 23
66 = 23
67 = 23
68 = 23
69 = 23
70 = 23
71 = 23
72 = 23
73 = 23
74 = 23
75 = 23
76 = 23
77 = 23
78 = 23
79 = 23
80 = 23
81 = 23
82 = 23
83 = 23
84 = 23
85 = 23
86 = 23
87 = 23
88 = 23
89 = 23
90 = 23
91 = 23
92 = 23
93 = 23
94 = 23
95 = 23
96 = 23
97 = 23
98 = 23

Bit 37

0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 1
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 1
41 = 1
42 = 1
43 = 1
44 = 1
45 = 1
46 = 1
47 = 1
48 = 1
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1

Bit 38

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0

Bit 39

0 = 21
1 = 21
2 = 21
3 = 21
4 = 21
5 = 21
6 = 21
7 = 21
8 = 21
9 = 21
10 = 21
11 = 21
12 = 21
13 = 21
14 = 21
15 = 21
16 = 21
17 = 21
18 = 21
19 = 21
20 = 21
21 = 21
22 = 21
23 = 21
24 = 21
25 = 21
26 = 21
27 = 21
28 = 21
29 = 21
30 = 21
31 = 21
32 = 21
33 = 21
34 = 21
35 = 21
36 = 21
37 = 21
38 = 21
39 = 21
40 = 21
41 = 21
42 = 21
43 = 21
44 = 21
45 = 21
46 = 21
47 = 21
48 = 21
49 = 21
50 = 21
51 = 21
52 = 21
53 = 21
54 = 21
55 = 21
56 = 21
57 = 21
58 = 21
59 = 21
60 = 21
61 = 21
62 = 21
63 = 21
64 = 21
65 = 21
66 = 21
67 = 21
68 = 21
69 = 21
70 = 21
71 = 21
72 = 21
73 = 21
74 = 21
75 = 21
76 = 21
77 = 21
78 = 21
79 = 21
80 = 21
81 = 21
82 = 21
83 = 21
84 = 21
85 = 21
86 = 21
87 = 21
88 = 21
89 = 21
90 = 21
91 = 21
92 = 21
93 = 21
94 = 21
95 = 21
96 = 21
97 = 21
98 = 21

Bit 40

0 = 1
1 = 1
2 = 1
3 = 1
4 = 1
5 = 1
6 = 1
7 = 1
8 = 1
9 = 1
10 = 1
11 = 1
12 = 1
13 = 1
14 = 1
15 = 1
16 = 1
17 = 1
18 = 1
19 = 1
20 = 1
21 = 1
22 = 1
23 = 1
24 = 1
25 = 1
26 = 1
27 = 1
28 = 1
29 = 1
30 = 1
31 = 1
32 = 1
33 = 1
34 = 1
35 = 1
36 = 1
37 = 1
38 = 1
39 = 1
40 = 1
41 = 1
42 = 1
43 = 1
44 = 1
45 = 1
46 = 1
47 = 1
48 = 1
49 = 1
50 = 1
51 = 1
52 = 1
53 = 1
54 = 1
55 = 1
56 = 1
57 = 1
58 = 1
59 = 1
60 = 1
61 = 1
62 = 1
63 = 1
64 = 1
65 = 1
66 = 1
67 = 1
68 = 1
69 = 1
70 = 1
71 = 1
72 = 1
73 = 1
74 = 1
75 = 1
76 = 1
77 = 1
78 = 1
79 = 1
80 = 1
81 = 1
82 = 1
83 = 1
84 = 1
85 = 1
86 = 1
87 = 1
88 = 1
89 = 1
90 = 1
91 = 1
92 = 1
93 = 1
94 = 1
95 = 1
96 = 1
97 = 1
98 = 1

Bit 41

0 = 0
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96 = 0
97 = 0
98 = 0